Healing Man Healing Woman (HMHW) – Event Kit
$99.00
This is no ordinary game. This is a revelation. Healing Man /Healing Woman empowers "woke," honest, emotionally intelligent, spiritually deep, and self-aware conversations with anyone about anything–especially oneself. A unique and versatile tool for coaches, therapists, and facilitators, the game makes it fun and easy for people to open up, push boundaries, break unhealthy taboos, and discover their truth. During the process, they organically transform talk into meaningful connections, empowered action, and personal growth. Objective: Evolve the kind of man, woman, leader, lover, family, friend…human being…players are ready, able, and willing to be.
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Inside each of us is a person we have yet to meet.
This game will draw you out.
https://www.youtube.com/playlist?list=PL94A3BDF0F256D4F7
HMHW Video Playlist (above): See what happens when people play HMHW
- Gamify your next group session with the HMHW coaching and counseling game
- Couple plays the COMMUNICATION card
- Couple plays the RESPONSIBILITY card
- Gay man on FORGIVENESS and relationship baggage
- Healing Man/Healing Woman Game Nights
- Domestic Violence Survivors Break Through Walls in their Lives @ Healing Man/Healing Woman Workshop
- Family on Expressing What You Really Want to Say
A fun tool for serious discussion...and breaking unhealthy taboos.
Pick a card and share. Healing Man/Healing Woman is an empowerment tool for use by coaches, therapists, and support group facilitators that works like a card game. Suited for adults and youth ages 16 and up, it features 144+ thought-provoking, mix-n-match topics covering 10 life areas, and incorporates dice, game chips, and a buzzer to add another layer of excitement and interaction. Use the game to stimulate conscious conversation; empower groups, teams, families, and couples; and give people a fun way to "go there," get past what's hurting them or holding them back, and mastermind their healing. The rules are simple: Start with a conversation; End with a strategy for healing and growth. If you're looking for a fun game for your 1-on-1 clients or support group that not only breaks the ice but also wakes people up and facilitates transformation, then Healing Man Healing Woman (HMHW) offers something unique. You may have talked about or workshopped a lot of topics in your group...but never like this. Versatile and effective, the Healing Man/Healing Woman transformation game gets players to be authentic and engage in the most powerful conversations, insights, and transformations they've had with anyone ever.
The game's interactive process helps players to mindfully and strategically turn talk into transformation. It provides an active learning experience and a fun way to move people past their differences, internal conflicts, conditioning, damaging self-concepts, and unhealthy taboos. Gameplay creates dynamic, empowering, and personally relevant discussion, breakthrough goals, and support group activities for adults that awaken them on deep levels. As a counseling and coaching tool, HMHW makes it easier for mental health and human potential professionals to get even difficult clients to open up, push boundaries, and evolve their connection to others, self, and their personal power.
How to play Healing Man/Healing Woman
There are several ways to play Healing Man/Healing Woman to facilitate different types of experiences, interactions, and transformations; 6 are included with the game. A core element of gameplay is for participants to choose a major card and share how it relates to their lives and/or a theme. To go deeper, "up the ante" on key discussions and discoveries, or take the conversation on provocative new twists and turns, players tap the buzzer, roll the dice, and let their game chips fall where they may. At the end of the game, players turn their insights into real-world action for personal, professional, or community transformation.
Game Kit includes
- Healing Man/Healing Woman game set
- 108 mix-n-match cards
- Game accessories (buzzer, dices, chips)
- instructions
- Facilitator training slide deck
- HMHW Event Kit Playbook (a manual for hosting and facilitating HMHW-powered workshops, masterminds, discussions, and game nights)
- Digital Scorecard and Action planner for participants
Use the game to help players learn how to: | |
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Who should use Healing Man/Healing Woman:
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For 1 to 72* people ages 16 and up.
* For large events, small breakout groups of 3 to 4 people are recommended for best time management. For a full game experience with cards and all accessories, a single group of up to 7 people is recommended. |
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Some benefits and outcomes of playing Healing Man/Healing Woman:
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Some uses for Healing Man/Healing Woman include:
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The Brief Story Behind the Creation of the Healing Man/Healing Woman Game
While studying martial arts years ago, the game's creator, Antonia "Dr. M" Martinez, Ph.D. noticed that many women struggled with both the idea and the act of physically or verbally protecting themselves and their space. She couldn't help but wonder if this was just one of many psycho-spiritual remnants of the long-held wounded image of women as the "weaker sex." Did this wound still exist in the collective consciousness? What other wounds existed in the consciousness and identity of both men and women? How were they hurting us and holding us back? And how could we deconstruct our unhealthy self-concepts and transform them into a more evolved awareness and existence without scaring the hell out of ourselves before we even got started? What would it take to stop repeating the same old histories and take our minds, conversations, and choices someplace new with as little resistance as possible? The Healing Man/Healing Woman game was born.
Additional information
version | Cards Only, Full Kit |
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